Kayra Keri Küpçü

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Online Nicknames: Keri

Introduction and Platform

I was born in 1983 and I’m playing tabletop RPG since 1997. First started with the Basic D&D setting, then started playing AD&D 2nd Edition at 1998. Then I played lots of systems. I usually write my own scenarios for my games and I am working on my own RPG system about Gallipoli (World War I)

I am an editor and I edited lots of fantasy books in Turkiye including Dragonlance, Forgotten Realms and Ravenloft novels.

In 2004, I created the website FRPNET. Frpnet is the biggest RPG website in Turkiye that nearly 100.000 monthly visitors. And I participated in organization squad in lots of conventions.

I am still playing RPGs and still writing lots of scenarios and drawing lots of dungeon maps. Still trying to find ways to improve the quality of games!

I am living with my wife Guliz, our little daughter Mina and our dog Alice.

Why do you play/run RPGs?

started to play RPGs in 1997 and since then RPGs are a big part of my life. When I was a child, I was watching lots of cartoons (also I wrote a book about cartoons) and I believe I have a creative imagination. That’s why my first RPG session impressed me so much.

RPGs are improving my imagination and I am always thinking to create something new. Sometimes a creature or a new campaign etc.

RPG is my lifestyle. I run RPGs because I like to surprise people and I love to see my players find a wisely solution in a difficult situation. I like to play RPGs because these are the one the best moments of my life!

The ENnies requires a major commitment of time and energy. What resources do you have that will help you discharge these responsibilities? Will your gaming group or other individuals be assisting you? Does your family support you?

I know that all Frpnet staff and all my friends will be happy to help. My wife also plays RPGs. At the weekends, we are meeting in our home to play RPGs, board games and card games with friends. I know everybody will support me and help me.

Judging requires a great deal of critical thinking skills, communication with other judges, deadline management, organization, and storage space for the product received. What interests, experience, and skills do you bring that will make you a more effective judge?

I am playing RPGs for a long time. As the founder and editor of Frpnet website, I am familiar with lots of RPG systems and stuff. Also I worked in publishing companies that publishes fantasy/sci-fi books as an editor and I can judge and I can recognize the good and the bad stuff. And as a game designer, I can define a good story.

What styles and genres of RPGs do you enjoy most? Are there any styles or genres that you do not enjoy? Which games best exemplify what you like? Do you consider yourself a particular system’s, publisher’s, or genre’s “fanboy/fangirl”?

FFantasy and post-apocalyptic settings are the ones that I enjoy most. There are not any specific style I don’t enjoy. I played fantasy, sci-fi, modern, post-apocalyptic, historical games.

I like all good settings and systems. I run lots of D&D and old World of Darkness games but I am not a fanboy. I can run and play everything.

What games have you played in the past year? List up to 10 RPGs you have played the most. Which ones, if any, have you loved or hated?

I played generally D&D, Firefly RPG, Shadowrun, Numenera, Vampire the Masquerade. I love Vampire the Masquerade.

I also run lots of Basic D&D, AD&D, Vampire the Masquerade, Vampire Dark Ages, Call of Cthulhu, Fallout Pen and Paper, Star Wars d6, Alternity Starcraft, Mouse Guard, Call of Cthulhu, GURPS, Firefly, The Strange, Numenera and Cortex. And I am familiar with lots of other stuff.

I don’t hate any RPG game; if I don’t like it, I won’t play. It is simple. 😉

Briefly summarize the criteria you will use for judging products in the different categories.

First of all, RPGs are for fun. So everybody must have fun when the session ends.

It mustn’t be too complicated to understand.

Game mechanics should be well placed. There mustn’t be contradictions for players and GM.

I always check innovative sides of the game.

If it is an adventure, I try to understand my players will enjoy it or not.

How will you judge supplements or adventures for game systems whose core rules you are unfamiliar with or you believe are badly designed?

I will try to play it with it’s core rules. The judge must be open minded, not opinionated so needs to try everything. If I cannot run the game with the core rules, I will try a familiar system but judge it with it’s core rule system.

If I can find anybody that knows and runs the core rules of this adventure, I can ask him/her to run a game with this adventure.

How would you like to see the ENnies change? What should remain inviolate?

ENnies is a great opportunity for the players to see the good RPGs. It is not possible for every player to play every RPG so they can see good games in ENnies; and ENnies is getting known by many RPG players year-by-year.

BONUS: (optional) If you were an RPG, what would it be and would you play it?

Fallout Pen and Paper; because war never changes! 😉 Yes, I would like to play it!

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