Interview – White Wolf Publishing

White Wolf Publishing is best know for its World of Darkness line of RPGs. The following interview was answered by four people: Bill Bridges - Long-time White Wolf developer, most notably Werewolf, Mage, and Promethean Matt Milberger – Long-time White Wolf art director, everything across the board Eddy Webb – Alternative products developer, breaking us into new fields bravely and boldly Rich Thomas – White Wolf’s creative director for many years Starting off with a more personal question, White Wolf Publishing has been around since 1991 and, in 2006,...

Interview – Tim Ballew (Risus Monk...

Tim Ballew is the operator of Risus Monkey, a popular blog about all things related to Risus, and the ENnie winning site Slaying Solomon, a Buffy the Vampire Slayer RPG campaign log. Starting off with a more personal question, you have founded some very popular websites like Slaying Solomon and Risus Monkey. What keeps you going? What keeps you enthusiastic about supporting the RPG industry? Slaying Solomon was a natural outgrowth of our existing campaign (or series, in BtVS:RPG parlance). Even without a single site visitor from outside of our group, it would still be...

Interview – Mario Barbati (0one Ga...

Mario Barbati is the founder and owner of 0one Games. Starting off with a more personal question, 0one Games has been around for a long time. I first learned of 0one Games when I ran my players through the wonderful A Pound of Flesh adventure module. I ended buying a lot of your maps after that. Before 2008, you were mainly known for your cartography but you eventually branched out with your Great City Campaign Setting. What keeps you going? What keeps you enthusiastic about working in the RPG industry? RPG is my life. I started to work as an architect, and I am son of an...

Interview – Chris Pramas (Green Ro...

Chris Pramas founded Green Ronin Publishing in 2000. In 2001, Green Ronin won an ENnie at the first ENnie Awards ceremony. They have recently worked with DC Comics and Bioware to produce RPGs based upon the DC Universe and Dragon Age, respectively. Starting off with a more personal question, I first heard of Green Ronin in 2006 when I attended my first ENnies ceremony and saw Mutants & Masterminds do so well. I know that you’ve been around since 2000 and are still going strong today. What keeps you going? What keeps you enthusiastic about working in the RPG industry?...

Interview – Chris Rutkowsky (Basic...

Chris Rutkowsky founded Basic Action Games in 2004 with the goal of introducing kids to RPGs. Starting off with a more personal question, Basic Action Games was founded in 2004 as a way to introduce kids to RPGs. It’s obviously grown a bit since then. So what keeps you going? What keeps you enthusiastic about working in the RPG industry? I would say that the thing that keeps me going is a genuine love of the hobby.  RPGs are a passion of mine, and I don’t foresee that changing any time soon.  Feedback from gamers also definitely motivates me.  When I go on the...

Interview – Rodney Thompson (Wizar...

Rodney Thompson has been working in the RPG industry since 2001. He has designed and developed multiple books for Wizards of the Coast, including the Star Wars RPG line, and is currently the lead developer of the 4th Edition Dark Sun Campaign Setting. Starting off with a more personal question, you have been working in the RPG industry for many years and are currently the lead developer of the new 4E Dark Sun setting for Wizards of the Coast. You are also co-webmaster of SWRPGNetwork, founded in 2001, a fan site for all things related to Star Wars RPGs. What keeps you...