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Dark Heresy Core Rulebook, Fantasy Flight Games |
| You are an Acolyte in the
service of the Emperor's Inquisition. You stand in the front
line of a great and secret war where your duty is to hunt
out the foul stench of heresy, the vile alien, and the
twisted influence of Chaos. You will tread where others
fear, venturing to distant planets, ancient space hulks and
the unsavoury depths of the under-hive. |
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Dungeons & Dragons 4th Edition, Wizards of the Coast |
| The Dungeons & Dragons
Roleplaying Game has defined the medieval fantasy genre and
the tabletop RPG industry for more than 30 years. In the D&D
game, players create characters that band together to
explore dungeons, slay monsters, and find treasure. The 4th
Edition D&D rules offer the best possible play experience by
presenting exciting character options, an elegant and robust
rules system, and handy storytelling tools for the Dungeon
Master. |
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Don't Lose Your Mind, Evil Hat Productions |
| From author Benjamin Baugh
(Monsters & Other Childish Things) comes Don’t Lose Your
Mind, a Don’t Rest Your Head supplement that explores the
darkest depths of Madness for your game. Inside you’ll find
twenty-six unique Madness Talents that push the boundaries
of imagination. Each gives way to its own unique Nightmare,
ready to darken every player’s door. And at the rich,
nougaty center of this tome you’ll find a toolbox of new
techniques and perspectives for supercharging insanity at
your table, and making the most of Madness in the Mad City. |
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Hunter: The Vigil, White Wolf |
| A rulebook for playing
hunters, those humans who have seen the truth of the World
of Darkness and are spurred to action. Provides new player
types and antagonists for crossover-intensive chronicles. |
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Mouse
Guard, Kunoichi/Archaia |
| Join the Mouse Guard and
defend the Mouse Territories against predators and dangers,
in this roleplaying game based on the acclaimed Mouse Guard
comic book series! |
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Scion:
Ragnarok, White Wolf |
| The twilight of the gods is
here. Will you survive the final battle, or will Fate
condemn you with the fallen gods? A setting book for Scion
including sample monsters, adversaries, and adventures tied
to the Norse mythic cycle. |
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A Song of Ice and Fire Roleplaying, Green Ronin |
| For years, readers have
thrilled to the saga of Westeros as told in George R.R.
Martin's best-selling A Song of Ice and Fire series. Now you
can tell your own tales of the Seven Kingdoms and play the
game of thrones in A Song of Ice and Fire Roleplaying from
Green Ronin Publishing. |
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Starblazer
Adventures, Cubicle 7 Entertainment, Ltd |
| Starblazer Adventures is a
game of pulp action space opera using the award-winning FATE
system. |
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Star Wars: The Clone Wars, Wizards of the Coast |
| The Clone Wars have begun,
and now the great conflicts of this setting can be
relived—or told for the first time—in your campaigns.
Featuring material drawn from The Clone Wars television
series, as well as films, comics, and video games set during
the Clone Wars, this campaign guide gives players and
Gamemasters the tools to create new heroes and design
exciting adventures against the backdrop of galactic war. |
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Swashbucklers of the 7
Skies, Atomic Sock Monkey / Evil Hat |
| In S7S you'll find a richly
detailed setting of sky-ships, piracy, intrigue, mysticism,
musketeers, and more, whether you're sailing through the
haunted Ghost Sky, battling pirates from the inconstant isle
of Ilwuz, intriguing in the Spider Empress' court of Barathi,
or chasing thieves across the rooftops of Agua Azul. |